게임을 만들고 있는데요
프로그램이나 디스플레이같은건 다 만들었는데 이제 구글플레이랑 연동만 하면 되는 단계입니다.
Main 함수에 GoogleApiClient.ConnectionCallbacks,
GoogleApiClient.OnConnectionFailedListener를 모두 implement햇구요
implement한 메소드들은 건드리지 않고 그냥 추가만 해놨어요.
문제가 되는 부분은 아래 부분인데
mGoogleApiClient = new GoogleApiClient.Builder(this)
.addConnectionCallbacks(this)
.addOnConnectionFailedListener(this).addApi(Plus.API)
.addScope(Plus.SCOPE_PLUS_LOGIN).addApi(Games.API)
.addScope(Games.SCOPE_GAMES).build();
mGoogleApiClient.connect();
이렇게 하면 가차없이 튕겨버리는데 왜그런걸까요...
혹시몰라 로그를 첨부하자면
01-06 16:59:31.233: E/AndroidRuntime(32591): java.lang.IllegalStateException: A fatal developer error has occurred. Check the logs for further information.
01-06 16:59:31.233: E/AndroidRuntime(32591): at com.google.android.gms.common.internal.e$h.b(Unknown Source)
01-06 16:59:31.233: E/AndroidRuntime(32591): at com.google.android.gms.common.internal.e$h.g(Unknown Source)
01-06 16:59:31.233: E/AndroidRuntime(32591): at com.google.android.gms.common.internal.e$b.gU(Unknown Source)
01-06 16:59:31.233: E/AndroidRuntime(32591): at com.google.android.gms.common.internal.e$a.handleMessage(Unknown Source)
01-06 16:59:31.233: E/AndroidRuntime(32591): at android.os.Handler.dispatchMessage(Handler.java:102)
01-06 16:59:31.233: E/AndroidRuntime(32591): at android.os.Looper.loop(Looper.java:157)
01-06 16:59:31.233: E/AndroidRuntime(32591): at android.app.ActivityThread.main(ActivityThread.java:5356)
01-06 16:59:31.233: E/AndroidRuntime(32591): at java.lang.reflect.Method.invokeNative(Native Method)
01-06 16:59:31.233: E/AndroidRuntime(32591): at java.lang.reflect.Method.invoke(Method.java:515)
01-06 16:59:31.233: E/AndroidRuntime(32591): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1265)
01-06 16:59:31.233: E/AndroidRuntime(32591): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1081)
01-06 16:59:31.233: E/AndroidRuntime(32591): at dalvik.system.NativeStart.main(Native Method)
이렇습니다.... 너무 초보라 로그를 읽을줄도 몰라서 뭐가 잘못됬는지 모르겟어요...